Unity

Extranet >> 3D Tooling >> Unity

Networking

Algemene setup:

  • installeer package Input System
  • bepaal de camera movement
  • maak de bewegende onderdelen colliders met physics
  • In ‘Event System’ scene object, klik om oude input system te vervangen. Zie stackoverflow

Links:

Editor Interface guides:

API Classes:

Positioning:

  • transform.position =
  • Vector3 input = Input…
  • Vector3 direction = input.normalized
  • Vector3 velocity = direction * speed;
  • Vector3 displacement = velocity * Time.deltaTime;
  • transform.position+=displacement;
  • transform.Translate(displacement);